QuikQuak ;-)
Fusion Field

* A clean stereo reverb, with an even decay.
* Clear reflected sound, with a fast diffusion build up.
* Intuitively linked Decay, Spread and Distance dials.
* Designed to represent many natural spaces, with minimal complexity.
* Cloud display representation for all time and frequency aspects.
This replaces the usually separate envelope and EQ displays with
one concise image, displaying frequency energy over time.
* Fast editing, for that quick grab effect.
* High quality standards, with low CPU resources.
* Zero latency.
Having very few controls does not hinder Fusion Field’s usefulness. The dial ranges have been sloped to give the best sensitivity in useful regions, and the whole unit can create short snappy rooms, or vast time-suspended spaces, and anything in between.
* Clear reflected sound, with a fast diffusion build up.
* Intuitively linked Decay, Spread and Distance dials.
* Designed to represent many natural spaces, with minimal complexity.
* Cloud display representation for all time and frequency aspects.
This replaces the usually separate envelope and EQ displays with
one concise image, displaying frequency energy over time.
* Fast editing, for that quick grab effect.
* High quality standards, with low CPU resources.
* Zero latency.
Fusion Field gathers reflections immediately, smoothing out initial transients, then realistically diffuses the sound to the specified decay time. The interface has a logical layout, prompting fast editing with expected results. Try the demo yourself and choose the “Fusion Field Full” preset, this gives the longest decay and no filtering.
If you send a short sound through the plug-in you will hear the sound as though frozen in the air, and decay perfectly smoothly in about two minutes.
You can dial up any type of space very easily, with the use of Decay, Spread, and Distance parameters – the algorithms create the suitable room simulations for you.
Complete stereo whitening, even at very tight spread settings.
Incredibly light on CPU resources.
It’s subtle, but Fusion Field’s unique algorithm creates a highly diffuse and different sound than a typical all-pass filter reverb.
It’s very affordable – with free updates.
http://www.quikquak.com/Prod_Fusion_Field.html
RaySpace
RaySpace is a completely new acoustic room simulator. This unique reverb creates up to five channels of surround-sound reverb, all calculated in real-time. The characteristics of the room shape, height, positions and materials can all be adjusted while you listen, making RaySpace a very inspirational and spontaneous tool. All reflections are modelled, not just early reflections, and are calculated with speed-of-sound accuracy. The 3D view and the parametric equaliser complete the audio and visual feedback of room designs! With full automation, source and listener positions can be ‘walked’ though the rooms, ideal for patching dialogue in radio plays or films. All impulse responses can be exported in high resolution for use in convolution reverbs. From concert halls to bathrooms, cathedrals to sewers, you can go anywhere you desire!
How does it work?
DBT (Diffuse Bubble Tracing) is a highly efficient algorithm that analyses the entire room in a fraction of a second. It traces ‘bubbles’ at the speed of sound, bouncing off the walls until they hit the listener. The angle they hit determines the pan and surround position they play from. With hundreds of these sound bubbles the listener is immersed in an incredibly rich environment.
Shall we play?
* Create fantastic surround reverbs using the completely unique engine -
Introducing the new DBT (Diffuse Bubble Tracing) system.
* Accurately models sound speed, including phase and interference.
* Draw walls of any angle, allowing complex room shapes.
* Four band parametric equaliser, for complete control of output!
* Ray scattering algorithms for adding randomisation to wall reflections,
giving roughness and character to the rooms.
* Get a real grasp of the virtual space with the 3D ROOM VIEWER. Using
zoom and spin with the mouse – watch and listen to actual height
adjustments.
* Reverb updates almost instantly!
* ZERO latency.
* RaySpace does NOT use convolution algorithms, it’s a completely original
design.
And unlike convolution, long reverb times use the same CPU as short ones,
allowing you to make huge spaces!
* Export impulse response feature, so you can still use your designs in other
reverb units.
* Stereo Width control gives fine adjustments from mono reverb, to ‘beyond’
speaker position spreads.
* Compact size. RaySpace does not need huge resource files to store the
reverbs, as they only take up a few kilobytes each!
* 45 presets for instant tweaking.
* Works with all sample rates.
http://www.quikquak.com/Prod_RaySpace.html
GlassViper
Synthesizer plug-in
* Unique and organic synthesis.
* Wave shaping with 16 LFO’s.
* Continuously changing waveform.
* Easy to edit, basic interface.
* 4 Voices per instrument.
* LFO Envelopes with speed and
gain slopes.
* 4 Delay lines per instrument.
* Reverb and chorus effects.
* Comprehensive copy and
paste features.
General features
* 4 editable waveforms, that can move independently during play.
* 16 independant LFOs for waveform movement.
* 8 bass and treble boost EQs.
* 4 unique waveshapers, with distorted top settings.
* Multiple copy and paste options for quick editing and layering.
* 4 delay lines with BPM syncronisation option.
* 12 LFO’s with independant speed and gain envelopes.
* Multiple ring modulation.
* 4 volume envelopes, with velocity sensitivity for amount and speed.
* 4 filter envelopes, using over sampled biquads with up to 24db slope per octave.
* 4 pitch envelopes.
* Stereo chorus with feedback.
* Fusion Field reverb with simple EQ.
* 256 categorised factory presets.

